MOBILE SUIT VICTORY GUNDAM
STATUS
COMPLETE
EPISODES
51
RELEASE
March 25, 1994
LENGTH
24 min
DESCRIPTION
It is Universal Century 0153. On the space colonies located at Side 2, the Zanscare Empire has come to power and it holds onto that power through liberal use of the guillotine. With its forces invading the Earth and its space fleets preparing to subjugate the other Sides, the Zanscare Empire has nothing to fear from the weakening Earth Federation. It is opposed only by the League Militaire, whose state of the art mobile suits and young pilots comprise the only real resistance movement. Now, thirteen-year-old Uso Ewin has been dragged into the war by a battle near his home in Eastern Europe. As the Newtype pilot of the Victory Gundam, he fights not only to defeat the Zanscare Empire but also to find out what has become of his parents, who left him behind when they went into space.
(Source: Anime News Network)
CAST

Katejina Loos

Kumiko Watanabe

Üso Ewin

Daisuke Sakaguchi

Shakti Kareen

Yumi Kuroda

Chronicle Asher

Tomoyuki Dan

Maria Pia Armonia

Emi Shinohara

Haro

Rica Matsumoto

Marvet Fingerhat

Ayako Shiraishi

Fuala Griffon

Ai Orikasa

Odelo Henrik

Masayuki Nakata

Junko Jenko

Yuuko Kobayashi

Kate Bush

Shinobu Adachi

Suzy Relane

Satomi Koorogi

Ness Husher

Ai Orikasa

Peggy Lee

Kae Araki

Mahalia Merril

Mari Maruta

Helen Jackson

Rica Fukami

Gilla Wattary

Fumihiko Tachiki

Oliver Inoue

Keiichi Sonobe

Roberto Gomez

Osamu Katou

Lupe Cineau

Miki Itou

Connie Francis

Satomi Koorogi

Warren Trace

Rica Matsumoto

Vago Tassilo

Hidetoshi Nakamura

Torry Aaes

Yukio Yamagata

Raior Sabato

Takehito Koyasu
Episodes are being prepared. Check back soon.
RELATED TO MOBILE SUIT VICTORY GUNDAM
REVIEWS

digisoulwings
30/100Victory Gundam is one show I'll likely never watch again.Continue on AniListPlease note: this review uses he scoring and rating system from MAL, and was copied over from there.
Being a Gundam fan for years, the only shows I've watched in entirety were Wing, and Build Fighters, before starting a complete watch with my partner a few years ago. Watching what came before Victory was somewhat enjoyable, and I love so many of the characters and other series, but Victory wasn't anything like the ones before it.
Story: 3/10 (poor)
For being a Gundam series, the story was driven by the MC piloting the Gundam, and stopping the enemy, which is every series' base plot. Why I didn't rank it higher was due to specific characters and influences in the show. The entire plot was not very cohesive and left me wondering really what was happening at some parts. I know that the MC is supposed to develop, but the story made him (a 13 yr old kid) into a man way too fast.Art: 3/10 (poor)
The art was well, very lacking. For most other series, the artwork and backgrounds, and even the facial features are conveyed so well, but in Victory Gundam, everything seemed too rushed and simple, like they didn't even care - and it shows.Sound: 5/10 (mediocre)
As much as I enjoy the OSTs of the other series, this one didn't have that much, save for a noted battle theme, and a few character themes sprinkled throughout, as well as the 2 OPs and 2 EDs, which are highly misleading for the series as a whole. The strange feeling of silent scenes was very apparent here.Character: 4/10 (decent)
Here we go. The only reason why I marked this section as a 4 is due to only two characters. One is Odelo, a supporting character who enriches the MC with his upbeat and often love-struck personality, and the other is Chronicle, the main antagonist to the MC and Victory's "Char" model. Though I enjoyed those two, I'll first touch on the few "bad" characters I disliked.The MC, Uso Ewin, is only 13, I repeat, ONLY 13. (Probably the youngest pilot?) and his introduction is well enough okay for the series beginning, but as we get further, he experiences things no child/young teen should ever go through. (though, this is a Gundam series so it's inevitable) He watches one of the people responsible for him piloting the Gundam die, as well as other "fodder" characters die, and this is a stupid attempt at making him grow by experiencing loss in order to become the man the show needs him to be. The deaths are so dumb, and you can tell when a character is going to die due to certain scenes and words reflected in their actions, and it becomes stale and unenjoyable after the third death.
A supporting character, Shakti, was obviously someone Uso had ties with, as a friend. But did she have to come along on the ship? NO, she didn't -- but she was used as a driving force for Uso to accomplish the goals needed to move the plot (or what little plot there was). She was very annoying with her attitude of "no fighting needs to happen if I can just talk with the enemy." and she's often kidnapped to force the Gundam team to fight. Honestly, I hated her and just wished she'd die.
Enjoyment: 4/10 (decent)
As much as I was ready to go into this thinking it was great, I was misled. At first, I enjoyed it and then seeing the enemy mobile suits made me think twice, but both I and my partner sat through the most unsurprising 51 episodes and are glad it's over. My partner even walked away at the few recap episodes, and I almost skipped them myself. It was all over the place, and the only real sense of enjoyment came when Odelo was on screen.Overall: 3/10 (poor)
Even if you're a hardcore fan, please don't expect this show to be anything like its predecessors or even what comes after. You'll be let down and underwhelmed. It has the Gundam name, but not the quality we've come to expect. Victory Gundam is one show I'll likely never watch again.
SpiritChaser
100/100Victory Gundam stands out with new ideas, and can provide hope among the horrifying bleakness it can reach at times.Continue on AniListAfter watching the original Mobile Suit Gundam, Ideon, Zeta, ZZ, and Char’s Counterattack, next came Victory Gundam. I wondered how Tomino and the staff would approach this, seeing as though they’d have to bring something new to the table. I was not disappointed, and impressed with the amount of fresh ideas that were poured in. This is the culmination of his work up to this point, as it follows a similar story behind a prodigy pilot, and is a critique of war as in the original, has some comedic moments that reminded me of ZZ, and mystery as in Ideon.
Taking place several decades after Char’s Counterattack, the Earth Federation is now under attack by the newly emerging Zanscare Empire. They use old execution methods, such as the guillotine, to send a message of fear into the public, and want to take over space. Their religious leader is not a bad person, though others in the upper crust of leadership have different intentions and use for her. Also leading them among the ace pilots if Chronicle Asher, who despises the corruption of the Earth, and though he is part of this wicked Empire, his motivations are for the best of mankind.
Uso Ewin is the young protagonist, who finds himself in the beginning forced into the war, and becomes Chronicle’s rival as a result. Uso himself stands out on his own compared to previous Tomino protagonists, such as Amuro, Cosmo, Kamille, and Judau. As the others, he is critical of war, and also critical of himself. The war in Uso’s head feels more brutal than the war on the battlefield at times. One of Uso’s greatest strengths, is his improvisational and unorthodox style of combat. It is amusing and fascinating to see how creative he gets with the Victory Gundam, and resorts to many brilliant strategies that often perplex his opponents. It’s a breath of fresh air that deviated from keeping the fighting repetitive and predictable when compared to the earlier works.
The large cast of characters grow to love each other, and struggle together to defeat the empire. One by one, many begin to take up the Gundam. Shakti is Uso’s childhood friend, and often worries not just about the war, but about Uso as well. She sees the effect war has on him, and worries that he will be consumed by it and lose himself.
Uso becomes the hope against the empire. The adults, as shameless and useless as they are, are self aware that mere child is fighting the strong fight for them. As Uso struggles, the war continues to expand with all sorts of wonderful new ideas, that make Victory great and unique on its own. By the end, I placed it in my current top 5. There is also something else that Victory Gundam does that makes it it’s own. It’s what I have not mentioned yet. It’s own unique interpretation of something Tomino is known for doing in his work.
Victory Gundam Deeply and emotionally breaks it’s own characters. Uso painfully learns what loss means, as he sees his precious friends obliterated, often in needless ways. There are times you’d think he’s had enough and is ready to check out, but he keeps going. There are many episodes that focus on his tragic feeling of loss. Characters don’t just appear for the sake of it and die, there is meaning and value behind their circumstances and choices that leaves an impact on the viewers. The effect on the viewers can invoke bleak feelings of depression at times from how morbid Victory Gundam can be.
As Uso fights, he shows what I love about Tomino protagonists. Too many times, main characters are cowards that rarely ever grow or go anywhere. I can understand why. Instead of being a pathetic excuse of a main character for people to relate to, Uso is a character to aspire to be. Uso carries the fire of the protagonists before him, and fights in such a brave manner that it’s inspiring to watch. I always appreciate the short, passionate, and blunt comments Tomino protagonists make as they fight, and their analysis and realizations of war that give the viewers much to think about. Uso is also on the search for his parents. This leads to an interesting connection between him and his Gundam, that is very similar to the connection between Shinji and his Eva-01 unit from Neon Genesis Evangelion.
As the war rages on, there is an interesting focus on love on the battlefield, all too tragic to the reality that many times our significant others don’t make it. Victory Gundam interprets this as painful as it will come to show.
As Uso fights, and tries his best to overcome the reality of war, he becomes the new Newtype prodigy. As he fights on, the other characters grow with him. Some for better, and some for worse. Some characters, such as Katejina, fascinate me with some of the most interesting writing and twists.
Uso has the same curse that Yang Wen-li has from Legend of the Galactic Heroes. They are both outright critics who despise war, and yet, they appear to be as if they are the best suited for it because of their skills. Uso, however, gets put in situations where he could almost be genocidal, and the most kill hungry protagonist I’ve seen in Gundam thus far. There are times he loses control. Times he gets ahead of himself. Times where he kills, and starts enjoying it too much.
Despite this, You cannot carry out fundamental change without a certain amount of madness. In this case, it comes from nonconformity, the courage to turn your back on the old formulas, the courage to invent the future. Besides, it took the madmen of yesterday for us to be able to act with extreme clarity today. Uso is one of these madmen. To the extent that he resists his enslavement is the extent to which he is free.
As much as the soldiers try to arrest the people on Uso’s side, and try to blame them, it’s clear that Individuals do not create rebellions; conditions do.
The new mobile suit designs in this add to how unsettling this series can get, and it can get very unsettling. Many of the enemy mobile suits look like insects, in such a way, that they look intimidating; almost as if they were organic. At one point there is a centipede type mobile armor, and a giant serpent type. It feels as if this had to inspire the maverick designs in Rockman x3. Still, I appreciate the demonic like presentation in the designs of many of the mobile suits in Victory Gundam.
The animation does have some problems. There are a few odd slideshows that remind me of the production issues in Super Dimension Fortress Macross. There is reused animation that was very noticeable to me during the re-watch. Because of the lack of shading, some of the characters’ noses can look strange. Overall, however, the art and animation is very enjoyable, satisfyingly expressive, and horrifying when it needs to be.
The soundtrack is fantastic. The usual tracks played during battles and build ups are iconic, and can really help in setting the tone. The insert songs help make some of the best moments in Victory Gundam. If you are looking for a great finale, the last 2 episodes of this series ascend it to a different level.
Something about Victory Gundam that is interesting is it’s approach with Newtypes. Yes, you should watch the previous Gundam entries before this. If you don’t you’ll miss the history, context, and breakdown of what the Newtypes are. That is because this series never explains what they are. As a result, those viewers not familiar with the older entries may get confused on what a Newtype is. For viewers like me that did the homework and learned the history with the older Gundam entries, I felt a lot of appreciation for what this series does with Newtypes. Towards the end, it becomes even more important to know the context, as Newtypes start emerging everywhere.
To me, Mobile Suit Victory Gundam is a dark, yet beautiful story that is surprisingly hopeful despite the reputation this has with some viewers. It's tragic to see Western anime websites and viewers hold almost no regard to it. To me, this shows that Tomino, and the staff, were able to take Gundam and take it somewhere new in a wonderful way. At this point in Gundam history, and as much as he may not agree with it, to me, Victory Gundam is Tomino’s victory.

R4el
70/100As vezes o sabor da vitória não é tão doceContinue on AniListÉ difícil falar sobre Mobile Suit Victory Gundam porque é uma história muito interessante, com personagens que eu gosto muito, porém com um problema crônico de direção que atrapalha muito a compreensão e o meu envolvimento com ela.
Então vou começar com o que eu acho que é o ponto máximo dela, o protagonista: Uso Ewin, pois ele é muito mais novo que a média da franquia e apesar disso é uma criança prodígio, tanto pilotando Mobile Suits, na forma como ele se comporta em relação a todo o conflito e na maturidade emocional, essa genialidade dele fica muito evidente porque o Gundam V1, diferentemente dos outros Gundams principais da franquia, não é uma máquina extremamente avançada que tem uma vantagem significativa sobre os outros, é um mecha que serve para aproximar o poder militar da Liga Militar ao Império de Zanscare, portanto ao superar diversos pilotos experientes e máquinas com poder superior ao próprio V1, Uso se mostra como alguém muito fora da curva.
Isso é muito relevante porque essa não é uma história de como ele vai superar os desafios, adquirir maturidade e assim crescer como pessoa, é uma história de como essa criança genial é submetida a um enorme conflito, no qual ele tem que sobreviver e superar tudo isso em um processo que chamar apenas de doloroso é um eufemismo.
A história é sobre um conflito entre o Império de Zanscare, um governo autocrático centrado no culto religioso da rainha Maria Pia Armonia e a Liga Militar, uma união de civis e ex-membros da Federação para resistir à tentativa de genocídio do Império contra a população da Terra. Os primeiros quatro episódios servem para mostrar a disparidade de força da Liga ao Império e também a crueldade exercida pelos Yellow Jackets. Karl (um bebê) fica órfão em uma cena em que a mãe dele é morta por um Mobile Suit enquanto tentava fugir da cidade que era bombardeada pelo império. A história consegue passar muito bem essa visão dos membros do Império, que se veem moralmente superiores e sendo assim, não sentem qualquer tipo de remorso pelos crimes que cometem, portanto é uma história muito mais maniqueísta ao definir esses lados.
Agora falando do aspecto mais negativo, decisões de produção/direção, o anime tem um problema de continuidade que persiste do começo ao fim, ou seja, entre um corte e outro recorrentemente faltam informações ao longo de diversos episódios e eu tinha que inferir informações para compreender totalmente o que estava acontecendo, um dos casos mais graves acontece logo no segundo episódio, que começa em um flashback sem qualquer tipo de aviso. Então maratonar o anime é bastante cansativo, por isso optei por assistir diariamente/semanalmente.
Esses são alguns apontamentos daquilo que eu acho que são os pontos mais altos e mais baixos, portanto para concluir, Victory Gundam é uma história tematicamente pesada, que aborda temas sensíveis, mas é prejudicada pela direção, para mim ela ganha muito valor nos personagens, principalmente no protagonista.
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SCORE
- (3.35/5)
MORE INFO
Ended inMarch 25, 1994
Main Studio Sunrise
Trending Level 1
Favorited by 235 Users



















