GIRLS' LAST TOUR
STATUS
COMPLETE
EPISODES
12
RELEASE
December 22, 2017
LENGTH
24 min
DESCRIPTION
Civilization is dead, but Chito and Yuuri are still alive. So they hop aboard their beloved Kettenkrad motorbike and aimlessly wander the ruins of the world they once knew. Day after hopeless day, they look for their next meal and fuel for their ride. But as long as the two are together, even an existence as bleak as theirs has a ray or two of sunshine in it, whether they're sucking down their fill of soup or hunting for machine parts to tinker with. For two girls in a world full of nothing, the experiences and feelings the two share give them something to live for…
(Source: Yen Press)
CAST

Chito

Cat Thomas

Yuuri

Juliet Simmons

Nuko

Kana Hanazawa

Ishii

Kotono Mitsuishi

Jiritsu Kikai

Yuuki Kaji

Kanazawa

Akira Ishida

Eringi

Sumi Shimamoto

Ojii-san

Motomu Kiyokawa
Episodes are being prepared. Check back soon.
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planetJane
87/100A masterful eulogy for humanity itself, via the medium of two girls in a mini-tank.Continue on AniListSpoilers Below.
Anime that deal with the decline of humanity are rather rare, and when they exist, the human race usually goes out in spectacular fashion. A go-down-swinging approach, if you will. Girls' Last Tour though, is an iyashikei, which puts it in rare company indeed, alongside just a handful of other properties, most of which never made it outside of the manga format. Were it interesting only on the basis of its genre rarity GLT would be merely vaguely interesting, but it combines its subject matter with its genre in some thought-provoking and at times genuinely surprising ways.
While the older Record of Yokohama Shopping Trip--one of GLT's few peers in its peculiar genre/subject matter intersection--often emphasized a world of technology being slowly reclaimed by nature Girls' Last Tour takes the opposite tack, a technological megalopolis that seems to have subsumed all nature entirely (in the third episode when the girls encounter a dead fish, Yuu has no idea what it is, and Chi is only passingly familiar), yet fallen into ruin regardless. Another example of this is the fourth episode. The temple the two stumble upon that lights up the city is filled with artificial plants, namely lilypads, which rest on a glass floor filled with metal fish sculptures, all meant to resemble a giant koi pond, but actual organic life is nowhere to be found. When the girls finally do come across a living organic being (another fish) much later in the series, there is only one, quite possibly the literal last fish on earth, and it is attended to by a squarish robot, and a strange mammalian creature they encounter later turns out to be biomechanical. There's a fair bit of BLAME! (a much more violent post-apoc anime) in its set design. Yawning chasms, broken and sometimes colossal machines, and weird architecture give GLT's world a touch of disconnectedness from our own reality, and really they're just damn impressive to look at.
Around episode 6 is when the show genuinely comes into its own. Iyashikei as a genre has always been hard to define but the episode (called "Takeoff") is a masterclass on what sets the genre apart from similar but more conventionally narrative types of media. Chi and Yuu become lost in a sort of desert-like area where metal poles protrude from the ground, and the Kettenkrad breaks down, leaving Chi unable to repair it. Here, they meet Ishii, a woman who lives in an abandoned airbase and seeks to build a plane to leave their massive city. They help her and in turn she fixes the Kettenkrad. Much of the episode is spent on the interaction between Yuu and Chi, and when the time finally comes for the plane to take off, a long, genuinely goosebump-inducing flight sequence (with a beautiful soundtrack that almost reminds one of Enya's "Orinoco Flow") is dashed when the plane begins to crumble in mid-air, not a minute after taking off. Ishii survives--our protagonists watch her parachute safely to the first level of the city below--but crucially all of this, the Kettenkrad being fixed and Ishii being removed from the narrative altogether, resets the status quo to zero. This is certainly deliberate (Yuu's sing-songing the word "hopeless" only nails the point home) and is part of the point of this sort of art. Something failing to succeed does not mean there was no point in trying, simply doing, GLT tells us, is an end in of itself.
Really this is a central theme of the show on the whole, and many other examples--big and small--crop up throughout the series. The "Spiral" segment of Episode 8 is another case in point, our protagonists make their way up a massive spiral ramp (not unlike the inside of a multilayer parking garage, scaled up a thousandfold), and are at one point forced to detour over a rickety bridge that collapses as they cross it. Really, the two brush with death surprisingly often and it's here that GLT takes an interesting, and slightly different, approach from most other iyashikei. The concept of the "endless everyday" comes up a lot when discussing this genre (and the broader slice of life umbrella in general), but GLT actually tackles the subject head on both with the girls' encounters with near-demise, and repeated in-series acknowledgement that the lackadaisical lifestyle they lead is unsustainable. During the aforementioned "Spiral" segment, Chi compares their lives to the spiral ramp, an endless corkscrew that will eventually terminate somehow and somewhere, but it's hard to know where and when, and until then, each iteration of the loop is remarkably similar. Not only is this a nod to the series' opening (which features the kettenkrad driving around a spiral pattern), it's an acknowledgement that every day of the girls' lives is essentially the same while also presenting that spiral's eventual end as a sort of guillotine that looms over the whole series. At the same time, this combined with the earlier themes of episode 6, as well as Yuu--now long established as the wise fool of the duo--proclaiming that you can't live if you're afraid to die, a notion Chi initially rejects as "stupid" but rather quickly comes around to, seems to advocate pushing forward and living in the moment even in the face of certain eventual demise. It's a theme that's actually pretty powerful and (perhaps unintentionally) surprisingly relevant to the 21st century.
It's legitimately hard to not lapse into episode-by-episode breakdown, because these themes are iterated on and reemphasized so many times that it's compelling to just list example after example, but the main thesis of the series is unchanging. Girls' Last Tour, then, is a story about the twilight years of Earth itself. This comes to a head in the final episode. The girls, having stumbled upon a grounded ship somehow still rigged with functioning electricity (a nuclear reactor is implied to be responsible), accidentally find a way to open the contents of their camera on a multimedia player (a thing they are of course not familiar with). We see pictures first--of the man who gave the girls their camera, as well as an unnamed woman he was traveling with, departed, through some fashion, by the time he showed up in the series. Then something extraordinary happens, Yuu plays every video file on the device at once, and a hypercondensed flurry of human history via media flashes by. First, we see the meeting of a girls' robotics club, its three uniformed members and their lazy conversation being a loving riff on more conventional, contemporarily-set slice of life anime. Then, there are home recordings of a newborn baby, a classical concert, declarations of war, nature documentaries, school festivals, panicked news reports, we see none of these in full but the swelling frission they create really is something. Media is as a rule of thumb rather bad at talking about itself, but this scene is a tribute to the astonishing power of shared experience in general, and a sort of premature eulogy for all mankind, something that the series itself in a way, also is. I will not spoil the series' final (and really, very strange) twist, but it ties in with that idea as well as anything in the series.
Chito and Yuuri, the last girls on earth, go on living for the sake of each other and themselves even in the face of certain eventual demise. There is something really quite admirable about that, and something quite admirable about Girls' Last Tour, the idea that we are all we have, that life as we know it on this strange blue marble has come and will one day go, but that we must push on for ourselves and each other is a strangely compelling one. For exploring it in such detail, GLT deserves commendation.

Tubasas
96/100A message from the future that perceives the most natural things we didn't know they were here the whole time.Continue on AniListGirls dabbing? Loli version of Fallout? You bet ‘ya! But sadly, it ain’t all ‘bout that. Shoujo Shuumatsu Ryokou or Girls’ Last Tour is somewhat a big difference between first impressions on plain paper and the actual reality.
Recall the simplest words you would’ve ever think of, maybe Home (自宅), Rain (降雨), Cooking (料理) or even… Friends (友達). What do these words mean to you? You could say the definitive terms from the dictionary. The question is, do you know these words very well and I mean WELL? Don’t stare it at, make it a value from just plain curves and line that make meaning and how do you perceive these in real life.
Both of these girls tell the simplest words humankind had since the start, even the arise of humans from the simplest chores. Girls’ Last Tour gives meaning to even the simplest natural habits/things we’re doing that we’re not even aware of, or even just don’t care about it and tries to tell us through the stroll of these last two precarious girls.
Now, why the apocalyptic setting? The apocalyptic setting recalls the battle that technology is hindering us from valuing the natural habits/things we do everyday. You know what’s arising? Alienation and Isolationism. Technology is just simply getting rid of our simple natural way of living. I just really thought they were here to make work easy but all of us may have probably thought way far ahead. Example? People staring at their phones for 3 hours straight without knowing what’s happening around them. Going to beaches but in the end your family just ended up staring in their phones in the tables unbathed. It’s simply an embedded message from the far future trying to tell us just this one issue we’re having and to be honest, I want this eliminated. Let humanity be open-hearted, joyful and breathtaking again is all I want.
Even just for 20-40 minutes (1-2 episodes) of this, you’ll revisit these simple yet important valuable things we had that we’re just simply getting far away of it. I’ll try to promise you you’re not going to regret even just the first few seconds of it. (unless if you’re someone who doesn’t care about anything, anyone.) We’re here to live, not to dissipate one of the importance of our philosophies and the sight of Mother Nature.

Byorne
100/100What truly matters, in the end?Continue on AniList¤ Introduction ¤ Yeah, what truly matters in the end, I'm wondering? When there is nothing but ruins left anymore, no one left anymore, what is there still to care for? Just listening at the main theme already puts you in the mood of this thought: Nostalgy of a past that yet has never been known. Wondering about it, and acceptance of never being able to ever see it. Wandering around endlessly, without any other goal than going _upwards_, upwards to some just as much unknown as this past place.
¤ Story ¤ Two girls, not really doing cute things, but just doing normal things, normal human things. Genuinely down-to-earth things. Eating, sleeping, taking bath, drinking, filling a tank up.
Threaten each other.
Beating up each other.
Supporting each other.Some times, they would run into new characters.
Some man appears, with the only goal of drawing maps.
Some woman appears, with the only goal of building a plane.
Some robot appears, with the only goal of looking after a fish.Some times, they would discover new places.
Some temple-shrine dedicated to some deity, giving some glimpse of the afterlife.
Some eternal spiral tower, seeming to never end.
Some grave-like empty lockers, crammed with nothing but dust and few memories.
¤ Universe ¤ The charadesigns, vivid, childish and somewhat squashy, emphasize the ignorance that, just like the girls, we have about this colourless and deserted landscape. Cities, stacked one upon another, to follow the track of an ever growing population, that nevertheless disappeared in the blink of an eye, at the speed of a light beam.
The OST, full of haunting voices and instruments, reminds us the once occupied streets, buildings and factories; other people that used to gather in them, rejoice together, go to school, play orchestra, hear about news of upcoming conflict.
The environment, empty, cold, is perceived as gloomy and forcing you to go throughout buildings all looking alike; thus making it nearly impossible to know where we currently are, track time, nor merely seeing natural rays of light, may it be that of the sun or the moon, in an entirely artifical world.
¤ Conclusion ¤ As we follow the adventures of our two heroines, we follow as well the dawn of civilization. Catching sight of a bit of real light from time to time, it is but a matter of a little more waiting before everything ends.
Humanity won't change, but its legacy will remain forever. Being maps of a previous age, being a warehouse filled with the most ancient airplanes blueprints, being robots maintaing the last remnants of an aquarium, being new lifeforms that arose and feed on the vestiges of the final wars, ...
That mankind disappears or not, the world shall never forgotten that it once existed; and that is for a specific reason.
« Because humans always aimed for a goal, they always sought to reach it. » — @Sfyqijogupatze, that is, me Thus, and most importantly, it doesn't really matter in the end to achieve one's objective, nor to accomplish it; one ought to accept that, potentially, it won't happen, or it shall vanish. Yet, the mere wishing to realize it, is finally worthy enough to try to make it happen, and to move onward in a direction, no matter whither it leads.
Hope and despair get along with each other and encapsulate one another. Despite knowing that nothing is eternal, moreover at the scale of the universe, and that it won't live on forever, just like oneself that won't be able to see neither what was here before, nor what shall be there after, we look forward to make things happen, and to give meaning, on any smallest thing that one may encounter.
Hope and despair are bound in a strong tie, and although we are well aware that deeming anything universal is but foolish and shan't outlast our species, we will nonetheless continue on.
« Once you do get along with hopelessness, the feel that nothing matters, you can build on top of it. » — @BastBard, a fellow watcher of the show with whom I got to discuss about it
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Ended inDecember 22, 2017
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